You Can’t Win if You Don’t Play
Who doesn’t love a good game! And the gaming industry has exploded... again. This time across demographics, devices and unexpected areas, like education.
So much so that nearly 9 in 10 internet users now say they've gamed on at least one device in the past month (from Global Web Index, Mar 2019). Is this a surprise? These are people we are talking about – humans. We love to play. Work hard, play hard is the old adage for happiness and success. Elements of gaming are showing up everywhere, in very positive ways.
It’s a great part of our childhood that we hopefully never really lose. We love to play a bit once in a while, and technology has created an entirely different culture for gaming in many ways. With more audiences gaming on multiple devices, either through participation or spectatorship, the industry has seen remarkable change.
Part of that change is integrating gaming elements and styles into other applications to make them more engaging, involving and interesting. This includes learning applications where this has been hugely successful. It is including a bit of experiential-type learning through the technology.
If you have ever watched young children testing out the latest phones and tablets at a retail display, you quickly realize that this is a ‘natural’ environment for them. Personally, I think that the screen and device sizes were made for their hands, not mine!
So, comfortable in this environment, children have expectations about how things should function, engage them, and keep their interest. This is why elements of gamification are built into Nahla wa Nahil. Engaging young students in a way that invites their interest is a much better recipe than trying to force them to eat something that they do not want! Their interest level soars, their retention of information improves, and they can enjoy reading and learning in Arabic.
Playing educational games has always been part of effectively teaching young children. How we accomplish this has just changed a bit with technology. That’s life. The world moves ever forward. But we all still love a bit of a game, and we can learn from our children that this is not a bad thing at all.
“Much of what we teach is based on what the children want, what they want for their future“. “We want them to play…” An old Finnish saying: “Those things you learn without joy, you will forget easily.”
And, as Maya Angelou famously said, "...people will forget what you said, people will forget what you did, but people will never forget how you made them feel."
Nahla wa Nahil is the leading Arabic language reading and comprehension resource for grades K-5, including more than 1000 leveled Arabic books from the Middle East’s leading educational publishers, plus thousands of corresponding video lessons and resources that support instruction, and foster engagement and critical thinking. Nahla wa Nahil.